- Ledger Reliability Engineering (LRE)
- Site Reliability Engineering
- Chaos Engineering
- Transactions Per Second (TPS)
Ledger Reliability Engineering (LRE)
Ledger Reliability Engineering (LRE) 與 Site Reliability Engineering (SRE) 應用的 DevOps 工具類似,差異在 dApp 的運作模式牽涉到與他人他社的共識互動機制,而且不太可能單一組織內所有應用都是 dApp,故 LRE 也需兼顧 App 維運需要。
目前談到 LRE 這塊的資源較少,故先以收集 SRE 為主。
TODO
- Error Budgets 跨組織代幣化設計,並改為 Consensus Budgets。
- taichu-raw:443/metrics
Site Reliability Engineering
- Awesome Site Reliability Engineering
- "It's dead, Jim": How we write an incident postmortem
- 推薦:Site Reliability Engineering (SRE, 網站可靠性工程)
Implementing SLOs
參照 The Site Reliability Workbook Chapter 2 - Implementing SLOs 建議一開始設計 SLOs
- 選一個想用來定義 SLOs 的應用程式就好,其他的可以後面加進來。
- 確認使用者是誰,就是那個應用程式最佳化後會很高興的人。
- 選那些使用者通用的系統任務或是關鍵活動 (上圖)。
- 畫出高階架構圖,顯示關鍵組件、需求流、資料流與關鍵性的服務依賴,關鍵組件做成下列組合包(上圖分色)。
- Request-driven 需求導向
- Pipeline 管道
- Storage 儲存
Type of service | Type of SLI |
---|---|
Request-driven | Availability |
Request-driven | Latency |
Request-driven | Quality |
Pipeline | Freshness |
Pipeline | Correctness |
Pipeline | Coverage |
Storage | Durability |
Google SRE Books
Telemetry Projects
OpenTelemetry paritytech/substrate-telemetry OpenTelemetry implementation in rust
SRE Golden Signals
How to Monitor the SRE Golden Signals
- From the Google SRE book:
- Latency
- Traffic
- Errors
- Saturation
- USE Method (from Brendan Gregg):
- Utilization
- Saturation
- Errors
- RED Method (from Tom Wilkie):
- Rate
- Errors
- Duration
5 Signals
- Rate — Request rate, in requests/sec
- Errors — Error rate, in errors/sec
- Latency — Response time, including queue/wait time, in milliseconds.
- Saturation — How overloaded something is, which is related to utilization but more directly measured by things like queue depth (or sometimes concurrency). As a queue measurement, this becomes non-zero when you are saturated, often not much before. Usually a counter.
- Utilization — How busy the resource or system is. Usually expressed 0–100% and most useful for predictions (as Saturation is probably more useful).
Chaos Engineering
Transactions Per Second (TPS)
中央銀行數位貨幣(CBDC)芻議 | 名家評論 - 工商時報
將區塊鏈的去中介化、去中心化除去,成為一個強大的中心化私有區塊鏈,因此,人行CBDC每秒可處理300,000筆交易;在去年的「光棍節」期間,中國所有交易的峰值交易量為每秒92,771筆交易,仍落在人行的規劃範圍之內。傳聞人行的CBDC將在今年11月11日「光棍節」上路,接受最嚴苛的檢驗。
Facebook announces Libra cryptocurrency: All you need to know | TechCrunch
Every Libra payment is permanently written into the Libra Blockchain — a cryptographically authenticated database that acts as a public online ledger designed to handle 1,000 transactions per second.
Hedera Hashgraph, Touted as High-Speed Blockchain Alternative, Now Live - CoinDesk
Specifically, Hedera says the network can support up to 10,000 transactions per second, compared to 2.8 per second for bitcoin and 15 for ethereum, the two largest blockchains.
Hedera Hashgraph — Time for some FUD - Eric Wall - Medium
A dapp requires smart contracts and since Hedera is currently throttling 10 transactions per second with smart contracts, then it doesn’t make this any more interesting than ethereum